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Finally got the comparison function into my game. It’s a stripped/daft version of the Discrete Cosine Transform. It works well enough.

Level 2

Finishing Screen

Special thanks to Internet Janitor for helping me through the pitfalls of unsigned data manipulation in Java. Check out his Github account here: https://github.com/JohnEarnest

EDIT: Found a problem with my function. It looks like the distance behaves well in test cases, but not in real cases.

Distance between white and black: 4
Distance between white and white: 0
Distance between black and black: 0
Distance between white and user image: 15
Distance between black and user image: 15
Notice the increasing distance with more accurate depictions.

Notice the increasing distance with more accurate depictions.

In 24 minutes, we’ll be reaching the end of the first week of development. I’d hoped by now to have a fully functioning prototype with win and completion scenarios. So how does it look?

Let’s start with our goal:
Mockup: Day -1

And how have we done up to this point?
SAGD9: Day 5

SAGD 9: Dag 6

Not so bad. We still have to draw the robot in there and add the completion state. I’m fairly pleased with progress so far. The end is in sight.